I recently just finished reading Made to Stick, a book illustrating what makes ideas memorable. According to the authors, Chip and Dan Heath, there are six principles of successful ideas embodied in the acronym "SUCCESs": Simple, Unexpected, Concrete, Credible, Emotional — and told in Story form. If ideas can be tailored to be more creative and effective, so can designs, right? And while a template may seem confining for designers, it makes sense to work with guidelines that have made other ideas succeed over time... so I've outlined the six principles below and applied them to design.
To start off, let's take the iPhone as an example. Is it simple? Yes, it has one button. Unexpected? A few years ago, I would have never imagined checking e-mail, navigating via GPS, playing music, taking photos all with one hand-held device... and now it has video conferencing. Concrete? It's a phone. Is there anything abstract or difficult to understand about it? Not really. As for credibility, Apple sold 1.7 million iPhone 4's in just three days. When I first got my iPhone, I was ecstatic. When I can't find my phone, I panic. Every time a new model comes out, my 3G feels antiquated and then I turn green with envy. It's amazing (and unnerving) how one device can influence my emotions so strongly. So what's the story? The iPhone is "a revolutionary product that changes everything" — and blew up the wireless industry. (If you doubt Steve Jobs' storytelling rhetoric, listen to his iPad keynote.)
While the book argues that a successfully sticky idea embodies all six principles (like a sticky Apple product), I'm suggesting that even applying one "rule" can make a design that much more effective. Let's break it down.
SIMPLE
When given too many choices, people suffer from decision paralysis. When a remote has too many buttons, people can no longer figure out how to change the channel. As the book clarifies, simplifying an idea does not equate "dumbing down" — it means focusing on the core concept and then making everything compact. Likewise, "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away" — when all there is is the essential and compact core.
Just as news reporters spend most of their time tailoring the short but informative lead, designers should spend the majority of their time perfecting what is essential to say, a product, and skimp on the extra buttons. Jeff Hawkins wanted the Palm to be simple, so he carried around a wooden block the size of the Palm, which "resonated with the simple technological goals of the product" and reminded everyone that extra features would not fit. According to IDEO designer, Tom Kelley, the real barrier to the initial PDAs was the idea that the gadget had to do nearly everything.
Similarly, minimalist websites tend to look the best and minimize confusion. What is core? The body content. What else is essential? The header (with navigation), and maybe a footer. That's it. Online galleries like Minimal Exhibit and Siiimple showcase clean and beautiful websites for those looking for visual inspiration.
UNEXPECTED
Since we can't demand attention, we must attract it by breaking a pattern (since humans adapt quickly to consistent patterns). Sticky ideas tend to provoke two essential emotions: surprise (to jolt us to attention) and interest (to keep our attention). Second, for us to be curious about something, there must be knowledge gaps that we try to fill in. Story ends with a cliffhanger. What happens in the next chapter or episode?!
Successful poster ads make me look for more info online. Commercial spots that don't bore me end on an unexpected note (think Super Bowl ads). As an example given in the book, an Ad Council campaign depicts a happy family cruising in a minivan — only to end in a terrifying collision. This ad is unexpected because it doesn't "behave" the way car commercials are supposed to (pickups climbing boulders, sports cars zipping through windy roads, minivans dropping kids off at soccer practice... where people don't die). Because this campaign is memorable, people remember to buckle up and "friends don't let friends drive drunk".
In another case study, Masaru Ibuka, Sony's lead technologist, had a vision for transistor radios...in 1953. To make the core message: "the dream of a transistor radio" memorable and unexpected, Ibuka proposed to his team a "pocketable radio". A portable radio was a preposterous idea during a time when radios were pieces of furniture constructed by cabinetmakers and "Made in Japan" warned of poor workmanship. Ibuka's vision was so effective that in just four years, Sony went from 50 to 1,200 people. In March 1957, Sony released the TR-55, the world's first pocketable transistor radio, which placed Sony on the world map.
Milan Design Week products that attract crowds and receive ample blog coverage are always those that make people do a double-take. How does that chair stand up? Is that lamp even attached to its base? What is that?
When surfing the web meant using sites like Lycos, Hotbot, and Infoseek, Google was an unexpected search engine. People expect to see hoards of information — not one search bar on a blank page. Now "google" is a verb synonymous with "search".
CONCRETE
While the book talks about ideas, I'm relating these principles to design, so "concrete" seems a bit redundant for tangible products. Instead, I'll replace it with "clarity". While ideas must be concrete and executable, designs must be clear in order to be effective.
As unexpected as a commercial can be, it's unsuccessful if I can't tell what it's advertising. As much attention as a sculptural object gets at a show, it might not sell to the masses if it's not clearly functional. Take Philippe Starck's iconic Juicy Salif, for example. It's famous...but does it actually squeeze lemons? At nearly a foot tall, I'm not sure if I'd find it ergonomically fit for use — or worth the $75 price tag.
As for logos and websites, they should instinctively tell me what the company does or at least what industry the company falls under. An "interpretive" design that is too abstract and not concrete enough might elicit questions and capture someone's interest briefly... but not garner users and clients.
CREDIBLE
It's human nature to believe in ideas coming from "authorities": parents, teachers, Nobel laureates. Likewise, it's easier for a client to trust a designer who has published a book, spoken at major conferences, and amassed a loyal Twitter following. Who did I research for inspiration during architecture school? Pritzker prize winners. Who do I turn to for camera-related questions? My friends who are professional wedding photographers.
However, an idea or design can also be internally credible. Ideas acquire a good deal of their credibility and effect from details. Urban legends become more believable when there are localized details. Jurors make different judgments based on vivid details, which boost the credibility of an argument. Similarly, the details in and of a product also matter.
For example, Apple markets the Macbooks as the "industry's greenest notebooks" for having Mercury free LCDs, arsenic-free display glass, PVC-free cables, a unibody aluminum casing, and so on. According to Greenpeace International, Apple ranks fifth this year as a "green electronic manufacturer". "Every MacBook Pro model is Energy Star 5.0 compliant, which means it meets the government standard for energy efficiency. All models have also earned EPEAT Gold status, the highest standard for environmental performance in the electronics industry. And every MacBook Pro is shipped in packaging that’s 34 to 41 percent smaller than the original generation. That translates to fewer trees used for boxes and less fuel used to transport more systems on fewer planes. And at the end of its long, productive life, you can recycle almost all of your MacBook Pro (straight from the product page)." Now that is concrete and credible.
According to the book, another type of credibility boost is a "testable credential". External credibility is having Steve Jobs praise Apple products; internal credibility is being toxic free. Another source of credibility is the audience. The audience can test out Apple products at the store and decide on their own if the iPad really is a "magical, beautiful, phenomenal" product. Before I buy a camera online (which is cheaper), I prefer to test one out in a store and see how it feels in my hands. Before I pick up an Ikea chair from the inventory shelves, I'm likely to sit in an assembled one first. Well designed products stand consumer tests... and the test of time (think Barcelona Chair...1929).
EMOTIONAL
Based on intuition, one might think that an "emotional design" elicits awestruck admiration for being evocative and beautiful — yes, of course. But an emotionally powerful idea uses associations to create empathy and appeals to self-interest and identity. Similarly, I think products can actually do the same (and bring to light our superficial nature). I prefer Apple computers because they appeal to my left-handedness. The mouse isn't grooved to fit a right-handed grip and the "X" is on the upper left-hand corner of every window. As a designer, I can appreciate the ISP and LED-backlit display, which illuminates my graphic designs and keeps them looking consistent from various angles.
Because I sit in front of a computer all day and experience pretty severe eye-strain, I've been dying for a pair of Gunnar Optiks... except the yellow tint was too geeky-looking for me. Then Gunnar came out with a new clear tint: "The CRySTALLINE lens tint and coating formula is designed specifically for the graphic designer, video/film editor, or creative visual artist that requires an equally balanced color spectrum. If your profession does not allow for a shift towards the warmer part of the color spectrum...ie. your tasks require you to design or work in true color, then this lens option is for you." If only I knew of a retailer nearby where I could try on a pair, I would be sporting the ultimate nerd look already.
While in New York, I walked all the way from Chinatown to SoHo — just to visit a tiny shoe boutique called United Nude. (The only other boutiques are in London and Shanghai, although there are carriers all over the world. I wanted to see the actual store.) So what's so special about United Nude? 1. It was started by Dutch architect, Rem D. Koolhaas (the nephew of the Rem Koolhaas) and Galahad Clark (the seventh generation of Clarks, my favorite comfort shoe brand). 2. The shoes are designed architecturally (from the evolution of parti diagrams) and pay homage to famous architects and their iconic chairs (e.g. the Eamz and Mobius). Why do these facts matter to me? Because I went to architecture school where professors praised the hell out of OMA's Seattle Public Library — and I thought I'd become a product designer one day, if not an architect. Emotional connections are powerfully effective.
COMPELLING STORY
Stories provide simulation (knowledge about how to act) and inspiration (motivation to act). So while credible ideas make people believe and emotional ideas make people care, the right stories make people act. While I had some difficulty relating this last principle to design, I remembered the story of Moleskine — "The Legendary Notebook":
"Moleskine® notebook is the heir and successor to the legendary notebook used by artists and thinkers over the past two centuries: among them Vincent van Gogh, Pablo Picasso, Ernest Hemingway, and Bruce Chatwin. A simple black rectangle with rounded corners, an elastic page-holder, and an internal expandable pocket: a nameless object with a spare perfection all its own, produced for over a century by a small French bookbinder that supplied the stationery shops of Paris, where the artistic and literary avant-gardes of the world browsed and bought them. A trusted and handy travel companion, the notebook held invaluable sketches, notes, stories, and ideas that would one day become famous paintings or the pages of beloved books (source)."
Here, we have a very concrete description of what the Moleskine notebook has to look like: a black, rounded rectangle with a stretchy band and expandable pocket. The design should not stray too far from this description. In fact, it should look exactly like it did "for over a century in Paris". What is this product supposed to do? Carry sketches, notes, stories, and ideas. Why is this product credible? Famous artists and authors used the exact same generic-looking notebooks!
The story goes on, and I'm sure Moleskine hired a copywriter to make up most of it, but it's effective. The full-length story is printed in multiple languages on a tiny pamphlet slipped into the back pocket of every Moleskine notebook, and as much eye-rolling as it procures, most people buy into the concept that Moleskine is the one and only journal for hipster artists. I own volumes.
While a contrived story can help us believe in a product, a background story can also help us design something more tailored and meaningful. Since I've already introduced Rem Koolhaas, I'll talk about him some more. In 1994, a man in a wheelchair approached the architect and said, "Contrary to what you might think, I don't want a simple house; I want a very complex house — because it will determine my world."
The background story is this: A wealthy, married couple with three children lived in an old house in the beautiful city of Bordeaux, France. For many years, the family thought of building a new home and planned how it would look like. Then one day, the dad got into a car accident and almost lost his life. Bound to a wheelchair in an old house in an ancient city, the dad wanted a new house — a new world completely different from what he had planned for initially.
With a lot of money left even after medical expenses and what not, the couple bought a hill with a panoramic view of the city and hired Koolhaas to design "a very complex house". Since that's what they asked for, that's what Koolhaas gave them.
Instead of designing a house with one floor (suitable for a wheelchair), Koolhaas designed three floors...linked together with one giant elevator platform, which simultaneously serves as a transforming room. The platform is part of the kitchen when it is on the ground floor, part of the living room on the second floor, and part of the master bedroom on the top floor — the dad's world changes based upon his needs.
The top floor rests on three legs, one of which encapsulates the spiral staircase and is deliberately placed off-centered (subtle manifestation of the owner's instability). However, it is counter-balanced by a steel beam over the house pulling on a cable tension (a foil for the dad's life also depending on a cable). This arrangement allows the middle floor to have an uninterrupted view of the surrounding landscape, blending nature and interior and expanding the inhabitants' world. If it weren't for the background story, Koolhaas would not have designed this famous residence in such a manner. Stories give designers insight and inspiration, which direct them how to act creatively.
___________
So there you have it, a recipe for SUCCESs — which I hopefully told with simple clarity and concrete, credible examples, made memorable with unexpected and emotional stories!
Can you think of any designs (products, buildings, websites...) not yet mentioned that embody quite a few of these principles? (Bonus points for you if you can name one with all six!)